Showing posts with label good gadget deck. Show all posts
Showing posts with label good gadget deck. Show all posts

rate this yugioh gadget deck?




Zach


monsters

green gadget x2
yellow gadget x2
red gadget x2
kycoo the ghost destroyer x2
protector of the sanctuary x2
dread dynamo boot up soldier x3
neo-spacian grand mole
snipe hunter
fossil dyna pachycephalo x2
cyber dragon x2
giant rat x2

spells

shrink x3
overload fusion
smashing ground
fissure
limiter removal
hammershot x2
monster reborn
heavy storm

traps

bottomless trap hole x3
mirror force
solemn judgement x3
royal oppression x2
ultimate offering

fusions

chimeritech overdragon



Answer
Alright I am pretty damn sure you don't understand the point of this deck. This is a Gadget Oppression deck or also known as an Anti-Meta Deck. For any Gadget deck you need to support and protect your small guys with cards like Bottomless Trap Hole, Shrink, Fissure, etc. Next is to prevent any special summoning with Royal Oppression and Fossil Dyna Pachycephalo. You need to run 3 of Royal Oppression and Fossil Dyna Pachycephalo. The last point is pretty obvious. That is that Gadgets are probably the only deck that does not require special summoning and relies on their effects to search for another Gadget to maintain monster/hand advantage.

Now I'll show you a standard Gadget Oppression Deck List that is tournament worthy.

Monsters: 16
3 Fossil Dyna Pachycephalo
2 Green Gadget
2 Yellow Gadget
2 Red Gadget
2 Kycoo the Ghost Destroyer
2 Banisher of the Radiance
1 Snipe Hunter
1 Neo-Spacian Grand Mole
1 Sangan

Magic: 14
2 Book of Moon
3 Enemy Controller
1 Giant Trunade
3 Shrink
1 Mystical Space Typhoon
1 Lightning Vortex
1 Smashing Ground
1 Hammer Shot
1 Fissure

Traps: 12
3 Solemn Judgment
1 Mirror Force
3 Royal Oppression
3 Bottomless Trap Hole
2 Dimensional Prison

Alright thats the deck list of a standard Gadget Oppression deck. I have my own slightly innovated version and if you want to check it out you can Email me.

I'll review some things on this deck list. If you can't purchase Dimensional Prison because of any money issue that is fine, you can replace those with Sakuretsu Armor. This deck is simple and very mean. Almost every competitive deck requires Special Summoning and this very deck which does not rely on that, can annoy your opponent.

What I want to show you most is why I've taken cards out of your current deck list. Heavy Storm is a no because you do not want to destroy your Royal Oppressions and you always have plenty of back row cards waiting to protect your monsters. Monster Reborn is a no because your deck is anti Special Summoning, which is why Cyber Dragon, Giant Rat, Overload Fusion, Chimeratech Overdragon must be taken out. Ultimate Offering and Limiter Removal are not necessary since this deck does not function as an OTK deck. Plus Limiter Removal destroys your own monsters which is a big no in this type of deck. At all times you want and need an advantage of monsters on the field over your opponent. Dread Dynamo Boot-Up Soldier is not necessary and is trash. Protector of the Sanctuary can be main decked, but in my opinion I would replace that with Deck Lock Down which would be in my Side Deck.

Good Luck!

Edit: Fat Jacka never beat me with his Gadget deck since he never played me with his deck. My deck is God, haha JKJK. If you didn't notice he just completely copied and pasted what I wrote, props to Fat Jacka I guess? Haha

R/F my gadget deck :)?




specter_xv


1.The deck
-monsters
6 gadgets (green,red,yellow)
2 kycoo
2 banisher of the radiance
2 drillroid (lots of gk spys,reapers,mellons,and gb's in my meta)
1 neo mole
1 snipe hunter
[1 barrier statue (fire) ]
[1 barrier statue (water) ]
[1 jowgen ]
-spells
1 mst
3 shrink
2 book of moon
2 econ
1 fissure
1 smashing ground
1 hammer shot
1 lightning vortex
-traps
3 solemn judgement
3 royal oppression
3 bottomless trap hole
1 mirror force
1 torrential
1 trap dustshoot
1 Ceasefire

(this is kind of like a survey)

2. I'd like some feedback on barrier statues vs jowgen
and their playability.(I cant afford fossil dynas)
3.how do you feel about 2 bottomless vs 3 bottomless, same goes for solemns and bribes.
4.do you prefer 2 or 3 banishers?
5.do you like 1 or 2 hammer shots in a (gadget)deck, same for lightning vortex.
6.do you like your monster count at 15-16,17-18,or 19+?
7.do you like your deck at 40,41-42,or 45?
8.how do you feel towards solemns vs dark bribe?
thanks



Answer
haha, ill admit i havent seen a survey on a YGO deck fix.

Jowgens are of course better than the statues. If you are scared about Jowgen's stats well thats a non issue since gadget decks focus on protecting the small guys with cards like shrink, bottomless, etc. Also with Royal Oppression you shouldn't be scared of not stopping your opponent from special summoning.

The number of bottomless trap holes that you want really has to do with how much space you have in your deck left. This goes to the number of cards in the deck. 40 is always the best number for any deck however, 42 is common for gadget decks. Any number higher is not necessary.

2 Banishers will do fine. Removing cards from play isn't the main point of gadgets but like what most monster cards in gadget decks they just mess your opponent up. 2 is fine.

1 hammer shot is fine, if you have fissure and smashing ground.

Monster count should be 16 or 17. Any number higher is not necessary.

Lastly, dark bribes aren't necessary for this deck. Solemns are here for stopping your opponent from summoning anything huge and of course negating any important spells/traps your opponent might have.

Here is my gadget deck list-

Gadget Oppression Deck

Monsters: 16
2 Red Gadget
2 Green Gadget
2 Yellow Gadget
3 Fossil Dyna
2 Banisher of the Radiance
1 Snipe Hunter
1 Sangan
1 Neo-Spacian Grand Mole
2 Kycoo the Ghost Destroyer

Spells: 14
3 Enemy Controller
2 Book of Moon
3 Shrink
1 Fissure
1 Hammer Shot
1 Smashing Ground
1 Mystical Space Typhoon
1 Giant Trunade
1 Lightning Vortex

Traps: 12
3 Solemn Judgment
1 Mirror Force
3 Royal Oppression
1 Trap Dust Shoot
2 Bottomless Trap Hole
2 Sakuretsu Armor

Side Deck: 15
1 LIMP
2 SIMP
2 Kinetic Soldier
2 Mask of Restrict
1 D.D. Crow
2 Prohibiton
2 Deck Lockdown
2 Dust Tornado
1 Shield Crush

Edit: Vanity's Fiend in my mind is a Side option, your preference really. It seems i didnt answer one of your survey questions fully, 1 lightning is fine.




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Rate My Gadget Deck?

Q. A Myriad of Gadgets

Monsters â 22
3x Bazoo the Soul Eater
3x Winged Rhynos
3x Red Gadget
3x Green Gadget
3x Yellow Gadget
2x D. D. Scout Plane
2x Cyber Dragon
2x The End of Anubis
1x Jinzo

Traps â 9
2x Magic Drain
2x Bottomless Trap Hole
1x Return From the Different Dimension
1x Mirror Force
1x Call of the Haunted
1x Torrential Tribute
1x Ring of Destruction

Spells â 14
3x Shrink
3x Card Trader
1x Nobleman of Crossout
1x Mystical Space Typhoon
1x Limiter Removal
1x Pot of Avarice
1x Overload Fusion
1x Snatch Steal
1x Heavy Storm
1x Premature Burial

Fusion Deck â 1
Chimeratech Overdragon

Side Deck â 15
3x Des Wombat
3x Royal Oppression
3x Pulling the Rug
2x Prohibition
2x Twister
1x Magic Drain
1x Confiscation


Answer
a gadget cant operate with that many monsters. the whole point of a gadget deck is to use a constant stream of +1s and a never-ending supply of monsters combine with tons of 1-4-1 and +1 trades in order to simply the game. if you are going to run what you are now, you have to run a royal decree line-up and 3 smashing ground, 3 fissure, 3 hammer shot and 2 lightning vortex.

Monsters â 18
3 Bazoo the Soul Eater
3 Red Gadget
3 Green Gadget
3 Yellow Gadget
3 Cyber Dragon
1 Jinzo
2 Snipe Hunter

Spells â 14
2 Rush Recklessly
1 Nobleman of Crossout
1 Limiter Removal
1 Pot of Avarice
1 Overload Fusion
1 Snatch Steal
1 Heavy Storm
1 Dimension Fusion
3 Smashing Ground
3 Fissure
2 Lightning Vortex

Traps â 5
3 Royal Decree
1 Mirror Force
1 Ring of Destruction

Fusion Deck â 9
3 Chimeratech Overdragon
3 Cyber End Dragon
3 Cyber Twin Dragon

Side Deck â 15
3 Des Wombat
3 Banisher of the Radiance
3 Pulling the Rug
3 Twister
3 System Down

Gadget Regional Deck Help?




graveyardh


r/y/g gadgets x6
kycoo x2
banisher x2
fossil dyna x2
cyber dragon x1
neo spacian mole x1
dd warrior lady x1
raiza x1
kuraz x1
breakerx1
shrink x3
fissure x1
smashing ground x1
lightning vortex x2
creature swap x1
mst x1
heavy x1
e-con x1
solemn x2
m force x1
torr. trib. x1
dimen. pris. x1
bth x3
divine wrath x1
royal opp. x3
compulsory x1

side
pulling the rug x2
light imprisoning mirror x2
mask of restrict x1
ceasefire x1
kinetic soldier x2
jujitsu master x2
dd assailant x1
limiter removal x1
drillroid x1
kuraz x1
machine king x1 (yes i know, not a good card, but it's just one of my favorites and i can't resist)



Answer
ah gadgets. heres a very good decklist.

Monsters:
Green Gadget x3
Red Gadget x3
Yellow Gadget x3
Cyber Dragon
Blue Thunder T-45 x3
Jowgen the spiritualist x3
Thinder King Rai-oh x3
Snipe Hunter

Spells:
Overload fusion
Shrink x2
smashing ground
Hammer Shot
Pot of Avarice x2
soul Taker
Brain Control
monster reborn
reasoning

Traps:
Royal Oppresion x3
Trap dustshoot
black horn of heaven
mirror wall x2
bottomless trap hole x2

Extra Deck:
Chimeratech Overdragon


you can make any changes you want, but this deck is really good. You should really give it a try. Hope this help.




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rate this yugioh gadget deck?




Zach


monsters

green gadget x2
yellow gadget x2
red gadget x2
kycoo the ghost destroyer x2
protector of the sanctuary x2
dread dynamo boot up soldier x3
neo-spacian grand mole
snipe hunter
fossil dyna pachycephalo x2
cyber dragon x2
giant rat x2

spells

shrink x3
overload fusion
smashing ground
fissure
limiter removal
hammershot x2
monster reborn
heavy storm

traps

bottomless trap hole x3
mirror force
solemn judgement x3
royal oppression x2
ultimate offering

fusions

chimeritech overdragon



Answer
Alright I am pretty damn sure you don't understand the point of this deck. This is a Gadget Oppression deck or also known as an Anti-Meta Deck. For any Gadget deck you need to support and protect your small guys with cards like Bottomless Trap Hole, Shrink, Fissure, etc. Next is to prevent any special summoning with Royal Oppression and Fossil Dyna Pachycephalo. You need to run 3 of Royal Oppression and Fossil Dyna Pachycephalo. The last point is pretty obvious. That is that Gadgets are probably the only deck that does not require special summoning and relies on their effects to search for another Gadget to maintain monster/hand advantage.

Now I'll show you a standard Gadget Oppression Deck List that is tournament worthy.

Monsters: 16
3 Fossil Dyna Pachycephalo
2 Green Gadget
2 Yellow Gadget
2 Red Gadget
2 Kycoo the Ghost Destroyer
2 Banisher of the Radiance
1 Snipe Hunter
1 Neo-Spacian Grand Mole
1 Sangan

Magic: 14
2 Book of Moon
3 Enemy Controller
1 Giant Trunade
3 Shrink
1 Mystical Space Typhoon
1 Lightning Vortex
1 Smashing Ground
1 Hammer Shot
1 Fissure

Traps: 12
3 Solemn Judgment
1 Mirror Force
3 Royal Oppression
3 Bottomless Trap Hole
2 Dimensional Prison

Alright thats the deck list of a standard Gadget Oppression deck. I have my own slightly innovated version and if you want to check it out you can Email me.

I'll review some things on this deck list. If you can't purchase Dimensional Prison because of any money issue that is fine, you can replace those with Sakuretsu Armor. This deck is simple and very mean. Almost every competitive deck requires Special Summoning and this very deck which does not rely on that, can annoy your opponent.

What I want to show you most is why I've taken cards out of your current deck list. Heavy Storm is a no because you do not want to destroy your Royal Oppressions and you always have plenty of back row cards waiting to protect your monsters. Monster Reborn is a no because your deck is anti Special Summoning, which is why Cyber Dragon, Giant Rat, Overload Fusion, Chimeratech Overdragon must be taken out. Ultimate Offering and Limiter Removal are not necessary since this deck does not function as an OTK deck. Plus Limiter Removal destroys your own monsters which is a big no in this type of deck. At all times you want and need an advantage of monsters on the field over your opponent. Dread Dynamo Boot-Up Soldier is not necessary and is trash. Protector of the Sanctuary can be main decked, but in my opinion I would replace that with Deck Lock Down which would be in my Side Deck.

Good Luck!

Edit: Fat Jacka never beat me with his Gadget deck since he never played me with his deck. My deck is God, haha JKJK. If you didn't notice he just completely copied and pasted what I wrote, props to Fat Jacka I guess? Haha

R/F my gadget deck :)?




specter_xv


1.The deck
-monsters
6 gadgets (green,red,yellow)
2 kycoo
2 banisher of the radiance
2 drillroid (lots of gk spys,reapers,mellons,and gb's in my meta)
1 neo mole
1 snipe hunter
[1 barrier statue (fire) ]
[1 barrier statue (water) ]
[1 jowgen ]
-spells
1 mst
3 shrink
2 book of moon
2 econ
1 fissure
1 smashing ground
1 hammer shot
1 lightning vortex
-traps
3 solemn judgement
3 royal oppression
3 bottomless trap hole
1 mirror force
1 torrential
1 trap dustshoot
1 Ceasefire

(this is kind of like a survey)

2. I'd like some feedback on barrier statues vs jowgen
and their playability.(I cant afford fossil dynas)
3.how do you feel about 2 bottomless vs 3 bottomless, same goes for solemns and bribes.
4.do you prefer 2 or 3 banishers?
5.do you like 1 or 2 hammer shots in a (gadget)deck, same for lightning vortex.
6.do you like your monster count at 15-16,17-18,or 19+?
7.do you like your deck at 40,41-42,or 45?
8.how do you feel towards solemns vs dark bribe?
thanks



Answer
haha, ill admit i havent seen a survey on a YGO deck fix.

Jowgens are of course better than the statues. If you are scared about Jowgen's stats well thats a non issue since gadget decks focus on protecting the small guys with cards like shrink, bottomless, etc. Also with Royal Oppression you shouldn't be scared of not stopping your opponent from special summoning.

The number of bottomless trap holes that you want really has to do with how much space you have in your deck left. This goes to the number of cards in the deck. 40 is always the best number for any deck however, 42 is common for gadget decks. Any number higher is not necessary.

2 Banishers will do fine. Removing cards from play isn't the main point of gadgets but like what most monster cards in gadget decks they just mess your opponent up. 2 is fine.

1 hammer shot is fine, if you have fissure and smashing ground.

Monster count should be 16 or 17. Any number higher is not necessary.

Lastly, dark bribes aren't necessary for this deck. Solemns are here for stopping your opponent from summoning anything huge and of course negating any important spells/traps your opponent might have.

Here is my gadget deck list-

Gadget Oppression Deck

Monsters: 16
2 Red Gadget
2 Green Gadget
2 Yellow Gadget
3 Fossil Dyna
2 Banisher of the Radiance
1 Snipe Hunter
1 Sangan
1 Neo-Spacian Grand Mole
2 Kycoo the Ghost Destroyer

Spells: 14
3 Enemy Controller
2 Book of Moon
3 Shrink
1 Fissure
1 Hammer Shot
1 Smashing Ground
1 Mystical Space Typhoon
1 Giant Trunade
1 Lightning Vortex

Traps: 12
3 Solemn Judgment
1 Mirror Force
3 Royal Oppression
1 Trap Dust Shoot
2 Bottomless Trap Hole
2 Sakuretsu Armor

Side Deck: 15
1 LIMP
2 SIMP
2 Kinetic Soldier
2 Mask of Restrict
1 D.D. Crow
2 Prohibiton
2 Deck Lockdown
2 Dust Tornado
1 Shield Crush

Edit: Vanity's Fiend in my mind is a Side option, your preference really. It seems i didnt answer one of your survey questions fully, 1 lightning is fine.




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Help improve my gadget deck?




Tim M


It works well as it is but any thoughts on improvement would be helpful thx

No retards who just insult or dont know what the hell there talking about

monsters x21
red gadget x3
yellow gadget x3
green gadget x3
cyber dragon x2
cyber pheonix x2
drillroid x3
jinzo x1
cyber valley x3
snipe hunter x1

Spells x17
overload fusion x1
future fusion x1
premature burial x1
enemy controller x1
noble man of crossout x1
brain contol x1
fissure x1
pot of avarice x1
shrink x3
card destruction x1
heavy storm x1
smashing ground x1
lightning vortex x1
limiter removal x1

traps x7
sakuretsu armor x3
ultimate offering x1
mirror force x1
magic cylinders x1
torrential tribute x1

fusions
chimeraovertech x3
cyber twin x3



Answer
this deck is .. ok..?
seriously jinzo in a gadget deck with a full stack of traps.....
heres some suggestions
-1 jinzo
-1 overload (royal oppression would benefit more)
-1 future fusion (royal oppression would benefit more)
-1 premature (i see noting here worth preing)
-1 card destruction (only good for side deck)
-1 noble man of crossout (3xdrilloid is enough)
-1 magic cylinders (not needed in a gadget deck)
-1 brain control (not needed in a gadget deck only okish for sidedeck)
-2 cyber valley (i know cyber valley is a really good card but it doesn't fit in a gadget deck)

+3 banisher (same reason as royal oppression)
+3 solemn judgment (needed in any tournament worthy gadget deck)
+2 royal oppression (stops/slow down all the tournament worthy decks [dark armed dragon, perfect circle,destiny hero,zombie ect.] and runs perfectly in a gadget deck since its so flexible)
+1 monster reborn (no longer ban limited to 1 since of march 1 08 worth running even with royal oppression)
+1 hammer shot

Take a look at the last 3 SJ top 16 deck list for top gadget deck ideas.
http://www.metagame.com/yugioh.aspx?tabid=33&ArticleId=9266

Rate My Gadget Deck?

Q. A Myriad of Gadgets

Monsters â 22
3x Bazoo the Soul Eater
3x Winged Rhynos
3x Red Gadget
3x Green Gadget
3x Yellow Gadget
2x D. D. Scout Plane
2x Cyber Dragon
2x The End of Anubis
1x Jinzo

Traps â 9
2x Magic Drain
2x Bottomless Trap Hole
1x Return From the Different Dimension
1x Mirror Force
1x Call of the Haunted
1x Torrential Tribute
1x Ring of Destruction

Spells â 14
3x Shrink
3x Card Trader
1x Nobleman of Crossout
1x Mystical Space Typhoon
1x Limiter Removal
1x Pot of Avarice
1x Overload Fusion
1x Snatch Steal
1x Heavy Storm
1x Premature Burial

Fusion Deck â 1
Chimeratech Overdragon

Side Deck â 15
3x Des Wombat
3x Royal Oppression
3x Pulling the Rug
2x Prohibition
2x Twister
1x Magic Drain
1x Confiscation


Answer
a gadget cant operate with that many monsters. the whole point of a gadget deck is to use a constant stream of +1s and a never-ending supply of monsters combine with tons of 1-4-1 and +1 trades in order to simply the game. if you are going to run what you are now, you have to run a royal decree line-up and 3 smashing ground, 3 fissure, 3 hammer shot and 2 lightning vortex.

Monsters â 18
3 Bazoo the Soul Eater
3 Red Gadget
3 Green Gadget
3 Yellow Gadget
3 Cyber Dragon
1 Jinzo
2 Snipe Hunter

Spells â 14
2 Rush Recklessly
1 Nobleman of Crossout
1 Limiter Removal
1 Pot of Avarice
1 Overload Fusion
1 Snatch Steal
1 Heavy Storm
1 Dimension Fusion
3 Smashing Ground
3 Fissure
2 Lightning Vortex

Traps â 5
3 Royal Decree
1 Mirror Force
1 Ring of Destruction

Fusion Deck â 9
3 Chimeratech Overdragon
3 Cyber End Dragon
3 Cyber Twin Dragon

Side Deck â 15
3 Des Wombat
3 Banisher of the Radiance
3 Pulling the Rug
3 Twister
3 System Down




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Interesting techs in a Machina Gadget deck?

good gadget deck on The Soundbook is, unsurprisingly, taking its name into account, about ...
good gadget deck image



szaquapltn


I'm an experienced Gadget player but after a while, i began to realize that my deck is so similar to all the online ones... Quite honestly, i dont want to be a conformist and play with such a predictable deck. Do any yugioh players here have tech ideas for a NON solidarity machina gadget deck? I have put an effect veiler and a snowman eater in the main deck. testing is still in progress. :)

Thanks in advance!



Answer
Well, I playtested with a Gigantes for a beatstick and because of the banning of Heavy Storm, that was ok, I did miss the 800 atk boosts to the gadgets though. Not having Solidarity means you can run any monster so considering running the staples. Not sure why you would be using Snowman Eater though.

What cards would make an almost unbeatable Yu Gi Oh deck?




MrCool


I have a gadget deck but I only win like 85% of my games and Im thinking of making another deck.


Answer
Ugh.

Need I tell all of you? There is no such thing as unbeatable. For you, I give two thumbs up for asking for an "Almost" unbeatable. Sorry to inform you, dude, but 85% is pretty damn good. There are people out there who barely win 10% of their duels. You won't get much better than where you are now. Keep the gadgets, they seem to be working fine for you.

Good luck, happy dueling! ^_^




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How would you build a Cyber deck for YuGiOh? Same question for a Gadget/Machine Deck?

good gadget deck on wholesale Spy Girls Undercover Pen-buy discount Spy Girls Undercover ...
good gadget deck image



SmurfY


I just wanted some insight and some good advice on how to do this. I just started playing last week and still am building up my deck. So far for the Gadget/Machine deck, I only have the structure deck for that. For the Cyber I have a couple of cards here and there highlighted by Cyber End Dragon, Cyber Dragon, Cyber Ourbourus, Cyber Laser Dragon, and a few cards here and there. Please help out this beginner! Email me!


Answer
I assume you don't really need a deck list; even if people do gave you a list, it's still up to you to follow them or not, isn't it?
Anyways, I'll give you some of the things you might want to keep in mind when building a machine deck.

- Always include in your deck the legendary staples (MST, Heavy Storm etc...you know them), and on a Machine Deck's case, LIMITER REMOVAL
- Try to add an additional drawing power to your deck. Splashing in a couple of Cyber Phoenix's and Dekoichi's will be really helpful. (refer to the respective cards effect for further info)
- For the Gadget Decks, using 2 of each of the three gadget is probably the best ratio. Using 1 of each and the gadget's effect will be totally diminished, use 3 or each and your deck will be "over crowded"
- This might seem obvious but always make sure to have Jinzo on your deck. I really don't have to enumerate the reasons why... :)
- If you're running a Cyber Deck, use Chimeratech Overdragon for the overkill. And while you're at it, add Future Fusion and Overload Fusion.
- Use cards that recycles your monster's effect or has an additional benefit aside from this. Pot of Avarice is a good example; it put backs 5 monster from your grave to your deck and gives you 2 draws. A very good business if you ask me.
- Don't exceed the 40 card minimum. It increases your chance of drawing the most needed cards.

What type of deck should I make in Yu Gi Oh?




rockyboyz7


I asked questions to get some deck recipes, and they all seem so powerful, there is crystal beast, dark, magician, machine and gadgets decks. Please can you help me to decide.


Answer
elemental hero deck all the way!! sure its original but full of great combos and fun to figure out new 1s.




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What type of deck should I make in Yu Gi Oh?

good gadget deck on gadget with a better image than before, i created it with other gadget ...
good gadget deck image



rockyboyz7


I asked questions to get some deck recipes, and they all seem so powerful, there is crystal beast, dark, magician, machine and gadgets decks. Please can you help me to decide.


Answer
elemental hero deck all the way!! sure its original but full of great combos and fun to figure out new 1s.

Can someone help with yugioh deck questions?




graveyardh


Would a gadget deck or a stun deck be better in this format? Also does tragoedia really boost an anti-meta deck alot?


Answer
Alright heres what it comes down to. Gadgets are played as a draw base, not much more. They are to anti-meta decks as allure of darkness is to dark decks and solar recharge is to lightsworn. Most stun decks have no draw base and if u lose field control you probably don't have the hand to back it up, which makes them a little tough to play. Gadgets have a better chance of recovery in this sense. Both decks tend to play Royal Oppression so I really don't care to play Tragoedia in either.




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What would be the best cards to put in an almost unbeatable deck, while keeping in mind a money limit?

good gadget deck on Yu-Gi-Oh Europian Card Trading Forum - Pojo.com Forums
good gadget deck image



EricBugsy1


I have a spirit and a gadget deck but they aren't that good


Answer
there really is no best card to have in a deck. It all just depends on the number of cards and how you use it, but there are really good cards to have in a deck like sakuretsu armor, dimensional fissure and return from the different dimension, and raigeki.

How would you build a Cyber deck for YuGiOh? Same question for a Gadget/Machine Deck?




SmurfY


I just wanted some insight and some good advice on how to do this. I just started playing last week and still am building up my deck. So far for the Gadget/Machine deck, I only have the structure deck for that. For the Cyber I have a couple of cards here and there highlighted by Cyber End Dragon, Cyber Dragon, Cyber Ourbourus, Cyber Laser Dragon, and a few cards here and there. Please help out this beginner! Email me!


Answer
I assume you don't really need a deck list; even if people do gave you a list, it's still up to you to follow them or not, isn't it?
Anyways, I'll give you some of the things you might want to keep in mind when building a machine deck.

- Always include in your deck the legendary staples (MST, Heavy Storm etc...you know them), and on a Machine Deck's case, LIMITER REMOVAL
- Try to add an additional drawing power to your deck. Splashing in a couple of Cyber Phoenix's and Dekoichi's will be really helpful. (refer to the respective cards effect for further info)
- For the Gadget Decks, using 2 of each of the three gadget is probably the best ratio. Using 1 of each and the gadget's effect will be totally diminished, use 3 or each and your deck will be "over crowded"
- This might seem obvious but always make sure to have Jinzo on your deck. I really don't have to enumerate the reasons why... :)
- If you're running a Cyber Deck, use Chimeratech Overdragon for the overkill. And while you're at it, add Future Fusion and Overload Fusion.
- Use cards that recycles your monster's effect or has an additional benefit aside from this. Pot of Avarice is a good example; it put backs 5 monster from your grave to your deck and gives you 2 draws. A very good business if you ask me.
- Don't exceed the 40 card minimum. It increases your chance of drawing the most needed cards.




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What would be the best cards to put in an almost unbeatable deck, while keeping in mind a money limit?

good gadget deck on Kobi - the amazing new twin pram - Babyology
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EricBugsy1


I have a spirit and a gadget deck but they aren't that good


Answer
there really is no best card to have in a deck. It all just depends on the number of cards and how you use it, but there are really good cards to have in a deck like sakuretsu armor, dimensional fissure and return from the different dimension, and raigeki.

How would you build a Cyber deck for YuGiOh? Same question for a Gadget/Machine Deck?




SmurfY


I just wanted some insight and some good advice on how to do this. I just started playing last week and still am building up my deck. So far for the Gadget/Machine deck, I only have the structure deck for that. For the Cyber I have a couple of cards here and there highlighted by Cyber End Dragon, Cyber Dragon, Cyber Ourbourus, Cyber Laser Dragon, and a few cards here and there. Please help out this beginner! Email me!


Answer
I assume you don't really need a deck list; even if people do gave you a list, it's still up to you to follow them or not, isn't it?
Anyways, I'll give you some of the things you might want to keep in mind when building a machine deck.

- Always include in your deck the legendary staples (MST, Heavy Storm etc...you know them), and on a Machine Deck's case, LIMITER REMOVAL
- Try to add an additional drawing power to your deck. Splashing in a couple of Cyber Phoenix's and Dekoichi's will be really helpful. (refer to the respective cards effect for further info)
- For the Gadget Decks, using 2 of each of the three gadget is probably the best ratio. Using 1 of each and the gadget's effect will be totally diminished, use 3 or each and your deck will be "over crowded"
- This might seem obvious but always make sure to have Jinzo on your deck. I really don't have to enumerate the reasons why... :)
- If you're running a Cyber Deck, use Chimeratech Overdragon for the overkill. And while you're at it, add Future Fusion and Overload Fusion.
- Use cards that recycles your monster's effect or has an additional benefit aside from this. Pot of Avarice is a good example; it put backs 5 monster from your grave to your deck and gives you 2 draws. A very good business if you ask me.
- Don't exceed the 40 card minimum. It increases your chance of drawing the most needed cards.




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How would you build a Cyber deck for YuGiOh? Same question for a Gadget/Machine Deck?

good gadget deck on Read full story  Comments { 0 }
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SmurfY


I just wanted some insight and some good advice on how to do this. I just started playing last week and still am building up my deck. So far for the Gadget/Machine deck, I only have the structure deck for that. For the Cyber I have a couple of cards here and there highlighted by Cyber End Dragon, Cyber Dragon, Cyber Ourbourus, Cyber Laser Dragon, and a few cards here and there. Please help out this beginner! Email me!


Answer
I assume you don't really need a deck list; even if people do gave you a list, it's still up to you to follow them or not, isn't it?
Anyways, I'll give you some of the things you might want to keep in mind when building a machine deck.

- Always include in your deck the legendary staples (MST, Heavy Storm etc...you know them), and on a Machine Deck's case, LIMITER REMOVAL
- Try to add an additional drawing power to your deck. Splashing in a couple of Cyber Phoenix's and Dekoichi's will be really helpful. (refer to the respective cards effect for further info)
- For the Gadget Decks, using 2 of each of the three gadget is probably the best ratio. Using 1 of each and the gadget's effect will be totally diminished, use 3 or each and your deck will be "over crowded"
- This might seem obvious but always make sure to have Jinzo on your deck. I really don't have to enumerate the reasons why... :)
- If you're running a Cyber Deck, use Chimeratech Overdragon for the overkill. And while you're at it, add Future Fusion and Overload Fusion.
- Use cards that recycles your monster's effect or has an additional benefit aside from this. Pot of Avarice is a good example; it put backs 5 monster from your grave to your deck and gives you 2 draws. A very good business if you ask me.
- Don't exceed the 40 card minimum. It increases your chance of drawing the most needed cards.

What type of deck should I make in Yu Gi Oh?




rockyboyz7


I asked questions to get some deck recipes, and they all seem so powerful, there is crystal beast, dark, magician, machine and gadgets decks. Please can you help me to decide.


Answer
elemental hero deck all the way!! sure its original but full of great combos and fun to figure out new 1s.




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Can anyone make me a Machine Gadget deck for yugioh?

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Michael


Yeah I'm just looking for a pretty solid/good Machine Gadget deck for yugioh. Good enuff to beat mostly anyone. Or can u just give me a decklist of a prettty good one. Thanks.


Answer
Ok, let me make a cheaper deck for you.(if i put xX, that means however many you like.)
You need field cleaners so let's start with:
x1 Torrential Tribute
x1 Breaker the Magical Warrior
x1 Mystical Space
x1 Heavy storm
x1 Giant Trunade
xX Trap stun
xX Fissure
xX Smashing Ground
xX Trap Hole
xX Exiled force
xX Sakuretsu Armor
These cards are needed to stop opposition to your main attack which I like to call "Gadget Swarming"
For this you will need:
x3 Each "Gadget"
x2 Ultimate Offering
x1 Limiter Removal
xX Beast King Barbados
The idea is to clear the field using the above^ cards or Beast King, then use Gadgets' ability to bring each other into the hand, summoning them all with Ultimate Offering.
This tactic can be reinforced by Limiter Removal (possible OTK) and burn cards to damage the opponent. Gadgets can be reclaimed with Pot of Avarice.
Until the time you can activate this combo, stall cards are needed like:
Spirit Reaper
Magical Cylinders
Negate Attacks
Threatening Roar
All the cards I've meantioned are cheap and in common print(sans Beast King) so it's not too hard to make. Hope you have fun with this deck.

What is the purpose of a gadget oppression deck in yugioh?




MarvinB


i am thinking about making a gadget deck i and i was just curious. Also how are they so good and if possible could you make a good deck list for me


Answer
Alright heres the true lowdown from a guy who played that very deck since the release of Phantom Darkness. The deck is primarily Anti-Meta which means that it tries to use cards to counter the most popular decks in the game. In the past (and partially now) this meant shutting down special summoning in order to slow the game down, this way you and your opponent should only be able to summon 1 monster per turn usually. However because of your gadgets friendly abilities you gain a +1 advantage in your hand each time you summon while your opponent doesn't..usually. The biggest problem with the deck these days is the rise of blackwings and what they commonly do..pretty much the same thing as gadgets, summon and get a +1 via Black Whirlwind, and they can keep it up longer meaning if the game lasts long enough their advantage becomes greater than yours. Thats generally where grave control comes in (Kycoo The Ghost Destroyer is a must, maybe D.D. Crow sided in). Sadly with the rise of blackwings the deck isn't nearly as good as it once was, but its a wonderfully cheap and strategic deck to play, good luck!




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What cards would make an almost unbeatable Yu Gi Oh deck?

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MrCool


I have a gadget deck but I only win like 85% of my games and Im thinking of making another deck.


Answer
Ugh.

Need I tell all of you? There is no such thing as unbeatable. For you, I give two thumbs up for asking for an "Almost" unbeatable. Sorry to inform you, dude, but 85% is pretty damn good. There are people out there who barely win 10% of their duels. You won't get much better than where you are now. Keep the gadgets, they seem to be working fine for you.

Good luck, happy dueling! ^_^

What would be the best cards to put in an almost unbeatable deck, while keeping in mind a money limit?




EricBugsy1


I have a spirit and a gadget deck but they aren't that good


Answer
there really is no best card to have in a deck. It all just depends on the number of cards and how you use it, but there are really good cards to have in a deck like sakuretsu armor, dimensional fissure and return from the different dimension, and raigeki.




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Interesting techs in a Machina Gadget deck?

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szaquapltn


I'm an experienced Gadget player but after a while, i began to realize that my deck is so similar to all the online ones... Quite honestly, i dont want to be a conformist and play with such a predictable deck. Do any yugioh players here have tech ideas for a NON solidarity machina gadget deck? I have put an effect veiler and a snowman eater in the main deck. testing is still in progress. :)

Thanks in advance!



Answer
Well, I playtested with a Gigantes for a beatstick and because of the banning of Heavy Storm, that was ok, I did miss the 800 atk boosts to the gadgets though. Not having Solidarity means you can run any monster so considering running the staples. Not sure why you would be using Snowman Eater though.

What cards would make an almost unbeatable Yu Gi Oh deck?




MrCool


I have a gadget deck but I only win like 85% of my games and Im thinking of making another deck.


Answer
Ugh.

Need I tell all of you? There is no such thing as unbeatable. For you, I give two thumbs up for asking for an "Almost" unbeatable. Sorry to inform you, dude, but 85% is pretty damn good. There are people out there who barely win 10% of their duels. You won't get much better than where you are now. Keep the gadgets, they seem to be working fine for you.

Good luck, happy dueling! ^_^




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What would be the best cards to put in an almost unbeatable deck, while keeping in mind a money limit?

good gadget deck on Meta Decks September 2012 | CreativeMinds @ Wordpress.com
good gadget deck image



EricBugsy1


I have a spirit and a gadget deck but they aren't that good


Answer
there really is no best card to have in a deck. It all just depends on the number of cards and how you use it, but there are really good cards to have in a deck like sakuretsu armor, dimensional fissure and return from the different dimension, and raigeki.

How would you build a Cyber deck for YuGiOh? Same question for a Gadget/Machine Deck?




SmurfY


I just wanted some insight and some good advice on how to do this. I just started playing last week and still am building up my deck. So far for the Gadget/Machine deck, I only have the structure deck for that. For the Cyber I have a couple of cards here and there highlighted by Cyber End Dragon, Cyber Dragon, Cyber Ourbourus, Cyber Laser Dragon, and a few cards here and there. Please help out this beginner! Email me!


Answer
I assume you don't really need a deck list; even if people do gave you a list, it's still up to you to follow them or not, isn't it?
Anyways, I'll give you some of the things you might want to keep in mind when building a machine deck.

- Always include in your deck the legendary staples (MST, Heavy Storm etc...you know them), and on a Machine Deck's case, LIMITER REMOVAL
- Try to add an additional drawing power to your deck. Splashing in a couple of Cyber Phoenix's and Dekoichi's will be really helpful. (refer to the respective cards effect for further info)
- For the Gadget Decks, using 2 of each of the three gadget is probably the best ratio. Using 1 of each and the gadget's effect will be totally diminished, use 3 or each and your deck will be "over crowded"
- This might seem obvious but always make sure to have Jinzo on your deck. I really don't have to enumerate the reasons why... :)
- If you're running a Cyber Deck, use Chimeratech Overdragon for the overkill. And while you're at it, add Future Fusion and Overload Fusion.
- Use cards that recycles your monster's effect or has an additional benefit aside from this. Pot of Avarice is a good example; it put backs 5 monster from your grave to your deck and gives you 2 draws. A very good business if you ask me.
- Don't exceed the 40 card minimum. It increases your chance of drawing the most needed cards.




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